Curious and passionate about things and possibilities yet to be shaped, Daniel Rizea (aka Dariz) studied Architecture in Romania.

  • After getting his bachelor's degree in 2005 he enlisted at Ubisoft where he produced games like Blazing Angels, Silent Hunter IV and Hawx.
  • In 2008 joined forces at Crytek Frankfurt where he designed as a concept artist for projects like Crysis Wars, Crysis2, and upcoming projects like Kingdoms(Ryse), Tau, Warface.
  • As a freelancer illustrator and storyboard artist he collaborated with

    • McCann Erickson,
    • The Coca Cola Company,
    • Heineken,
    • Fantasy flight Games

    and many other clients...

Daniel Rizea
Dariz is a concept artist who works with an open mind and passion for his craft. His specialties are in character design, environment design, creatures and mechanical structures.

He is currently based in Germany,
you can always drop him a line at